-Game softlocked after touching the orb, I could move, screen keep shaking but nothing was happening, I went to menu and stated again to then no dialog would appear and I was unable to even touch the orb, then I realized I need to click reset progress and It reset it, But the game softlocked again after collecting the orb I walked around and when jumping to water in certain places the level would just reset and I couldn't do anything again.
-The only other thing is that game could use more sound effects like walking or landing or characters speaking
you have to go back to the water once the screen is shaking, it may break under some conditions, so if you do:
"reload game -> reset progress -> play -> go touch orb -> get ominous message -> run back to the water" it should be unlikely to break and the game should finish its intro sequence properly
there are some walking sound effects, although they seem to break under certain circumstances??? We are planning on adding people speaking noises, but our composer went on holiday before we could get it working properly :P
hmm, id assume its some problem with your exact combination of hardware then? idk
if you send me (eg on our discord or through pastebin or something) the contents of AppData\LocalLow\Netal\Turnstone Falls\Player.log after getting the weird loading bug, i might be able to figure out what the bug is even if i dont know the cause or how to reproduce it - otherwise i think youre just cursed :P
okay i have a partial solution, if you download the latest windows version, then replace the contents of AppData\LocalLow\Netal\Turnstone Falls\save_1.json with
Hey cool game, I really like the art style and overall Mario 64 style.
Some feedback
- Character felt a bit floaty and a bit unresponsive. If this is a platforming game then I feel like getting that right is pretty important.
- There was a period of no music in the beginning intro part, felt a bit awkward with just having no music.
- There seems to be a lot of dialog as well I found myself just mashing the E key to skip all of those parts. Idk maybe there is a way to make that more interesting like voice acting, sounds effects, etc.
- Also there is no saved state, I tried loading back in and the game was restarted (but I am aware that this is a demo so maybe not the most important thing yet haha)
- Game also became unresponsive after I tabbed out of the game and back into it (I am using a Linux and windows virtual machine to run so it might be an issue on my end lol)
- Also would love a linux port of the game :)
OVERALL:
The art style is awesome
The characters are cool, I like the different personalities
Also the music being played fits the art style very well
← Return to game
Comments
Log in with itch.io to leave a comment.
It's unique and interesting to have houses, fields, etc. on a cylindrical island.
I also enjoyed the fact that making friends with the inhabitants was the key to moving on.
-Game softlocked after touching the orb, I could move, screen keep shaking but nothing was happening, I went to menu and stated again to then no dialog would appear and I was unable to even touch the orb, then I realized I need to click reset progress and It reset it, But the game softlocked again after collecting the orb I walked around and when jumping to water in certain places the level would just reset and I couldn't do anything again.
-The only other thing is that game could use more sound effects like walking or landing or characters speaking
It's kind of sad I was unable to play it.
you have to go back to the water once the screen is shaking, it may break under some conditions, so if you do:
"reload game -> reset progress -> play -> go touch orb -> get ominous message -> run back to the water"
it should be unlikely to break and the game should finish its intro sequence properlythere are some walking sound effects, although they seem to break under certain circumstances??? We are planning on adding people speaking noises, but our composer went on holiday before we could get it working properly :P
Heres video of what happens
https://files.fm/u/gs8g4yv5a
huh, it works fine for me
okay i managed to get something weird to happen, but reloading the game and resetting progress fixed it
yeah i cant figure out how to reproduce that
maybe try deleting the contents of
AppData\LocalLow\Netal\Turnstone Falls
, then deleting and redownloading the game :PSadly It didn't fix it, I even tried it on both drives and no results.
hmm, id assume its some problem with your exact combination of hardware then? idk
if you send me (eg on our discord or through pastebin or something) the contents of
AppData\LocalLow\Netal\Turnstone Falls\Player.log
after getting the weird loading bug, i might be able to figure out what the bug is even if i dont know the cause or how to reproduce it - otherwise i think youre just cursed :Pokay i have a partial solution, if you download the latest windows version, then replace the contents of
AppData\LocalLow\Netal\Turnstone Falls\save_1.json
with{"version":1,"position":{"scene":"Pillar","terrainRotation":237.52645874023438,"zPosition":-31.79437255859375,"yPosition":0.286250591278076},"storyProgress":{"hasArtefact":true,"hasDoubleJump":false,"sheepCollected":[false,false,false,false]},"flagDatas":[{"file":"player","flags":[{"name":"has_artefact","data":"1"},{"name":"has_double_jump","data":"0"},{"name":"befriended_count","data":"0"}]}]}
then the game will load as if you had touched the water and it hadnt softlocked
as far as im aware this has now been fixed in the latest version
Hey cool game, I really like the art style and overall Mario 64 style.
Some feedback
- Character felt a bit floaty and a bit unresponsive. If this is a platforming game then I feel like getting that right is pretty important.
- There was a period of no music in the beginning intro part, felt a bit awkward with just having no music.
- There seems to be a lot of dialog as well I found myself just mashing the E key to skip all of those parts. Idk maybe there is a way to make that more interesting like voice acting, sounds effects, etc.
- Also there is no saved state, I tried loading back in and the game was restarted (but I am aware that this is a demo so maybe not the most important thing yet haha)
- Game also became unresponsive after I tabbed out of the game and back into it (I am using a Linux and windows virtual machine to run so it might be an issue on my end lol)
- Also would love a linux port of the game :)
OVERALL:
The art style is awesome
The characters are cool, I like the different personalities
Also the music being played fits the art style very well
Hi! Thanks so much for the feed back. We are really happy with the art style and characters aswell, glad you liked it!
There should be a saved state, I think you have to quit to the menu for it to save. (I’m just the artist so would have to confirm lol)
The game is indeed very dialog heavy, the full game will feature sound effects.
A linux port is a possibility for the full game, although not a priority unfortunately.
programmer here, the game should save whenever you press escape - although it should probably also autosave after every befriendment
The musician wasn’t available for a decent portion of the jam, so i had to make do with what sounds we had already, a cave song is high priority